迷你编程桥梁怎么做

时间:2025-01-23 12:38:53 游戏攻略

初始化游戏环境

```python

import pygame

from pygame.math import Vector3

from OpenGL.GL import *

from OpenGL.GLU import *

import numpy as np

pygame.init()

display = (800, 600)

pygame.display.set_mode(display, pygame.DOUBLEBUF | pygame.OPENGL)

```

定义基本结构

```python

class Beam:

def __init__(self, start, end, color):

self.start = Vector3(start)

self.end = Vector3(end)

self.color = color

def draw(self):

glColor3fv(self.color)

glBegin(GL_LINES)

glVertex3fv(self.start)

glVertex3fv(self.end)

glEnd()

```

创建桥梁支柱和横梁

```python

示例:创建一个从(0,0,0)到(1,1,0)的红色梁

beam = Beam(Vector3(0, 0, 0), Vector3(1, 1, 0), (1, 0, 0))

```

绘制桥梁

```python

while True:

for event in pygame.event.get():

if event.type == pygame.QUIT:

pygame.quit()

quit()

glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)

beam.draw()

pygame.display.flip()

```

这个示例展示了如何使用pygame和OpenGL创建一个简单的迷你桥梁。你可以根据需要修改代码,添加更多的桥梁支柱和横梁,或者调整桥梁的位置和颜色。