代码编程星星怎么编的啊

时间:2025-01-24 18:49:00 游戏攻略

编程绘制星星的方法有多种,这里提供几种不同编程语言的示例代码:

使用Python的turtle库

```python

import turtle

def draw_star(n):

for i in range(n):

print(" " * (n - i - 1) + "*" * (2 * i + 1))

n = int(input("请输入星星行数:"))

draw_star(n)

```

使用Python和pygame库

```python

import pygame

import numpy as np

WIDTH, HEIGHT = 800, 600

pygame.init()

screen = pygame.display.set_mode((WIDTH, HEIGHT))

clock = pygame.time.Clock()

num_stars = 200

stars = np.random.rand(num_stars, 3)

stars[:, 0] *= WIDTH

stars[:, 1] *= HEIGHT

stars[:, 2] *= 5 z轴,用于模拟深度

def move_stars():

stars[:, 2] -= 0.1

stars[stars[:, 2] < 0, 2] = 5

def draw_stars():

for star in stars:

x, y, z = star

size = (5 - z) / 5 * 100 根据z坐标计算大小

pygame.draw.circle(screen, (255, 255, 255), (int(x), int(y)), size)

running = True

while running:

for event in pygame.event.get():

if event.type == pygame.QUIT:

running = False

screen.fill((0, 0, 0))

draw_stars()

pygame.display.flip()

clock.tick(60)

pygame.quit()

```

使用Python的matplotlib库

```python

import numpy as np

import matplotlib.pyplot as plt

from mpl_toolkits.mplot3d import Axes3D

np.random.seed(42)

n_stars = 1000

x = np.random.uniform(-1, 1, n_stars)

y = np.random.uniform(-1, 1, n_stars)

z = np.random.uniform(-1, 1, n_stars)

sizes = np.random.uniform(10, 100, n_stars)

colors = np.random.uniform(0, 1, (n_stars, 3))

fig = plt.figure(figsize=(10, 8))

ax = fig.add_subplot(111, projection='3d')

scatter = ax.scatter(x, y, z, s=sizes, c=colors, marker='o')

plt.show()

```

使用C语言

```c

include

void draw_star(int num) {

for (int i = 1; i <= num; i++) {

for (int j = 1; j <= (num - i); j++) {

printf(" ");

}

for (int j = 1; j <= 2 * i - 1; j++) {

printf("*");

}

for (int j = 1; j <= (num - 1); j++) {

printf(" ");

}

printf("\n");

}

}

int main() {

int num;

printf("请输入星星行数: ");

scanf("%d", &num);

draw_star(num);

return 0;

}

```

这些代码示例分别使用Python的turtle库、pygame库和matplotlib库,以及C语言,展示了如何绘制星星图案。你可以根据自己的需求和编程环境选择合适的代码进行尝试。