用代码编程棋盘怎么做的

时间:2025-01-24 23:47:23 游戏攻略

1. 逻辑棋盘

```python

import random

import time

定义棋盘大小

N = 5

定义棋盘类

class LogicBoard:

def __init__(self, size):

self.size = size

self.board = self.create_board()

创建初始棋盘

def create_board(self):

board = [['-' for _ in range(self.size)] for _ in range(self.size)]

return board

显示棋盘

def display_board(self):

for row in self.board:

print(' '.join(row))

print("\n")

在指定位置放置棋子

def place_piece(self, x, y, piece):

if 0 <= x < self.size and 0 <= y < self.size:

self.board[x][y] = piece

else:

print("Invalid move")

创建一个5x5的逻辑棋盘

logic_board = LogicBoard(N)

logic_board.display_board()

```

2. 简单的文本棋盘

```python

用一个列表来表示游戏棋盘,初始值都是空字符串

board = [" " for _ in range(9)]

打印棋盘的函数

def print_board(board):

print(board + " | " + board + " | " + board)

print("-----")

print(board + " | " + board + " | " + board)

print("-----")

print(board + " | " + board + " | " + board)

调用函数打印初始棋盘

print_board(board)

```

3. 五子棋棋盘

```python

def create_board():

return [[' ' for _ in range(15)] for _ in range(15)]

def print_board(board):

打印列号

print(' ' + ' '.join([str(i).zfill(2) for i in range(15)]))

打印棋盘内容

for i in range(15):

print(f'{str(i).zfill(2)} ', end='')

for j in range(15):

print(f'{board[i][j]} ', end='')

print()

创建一个15x15的五子棋棋盘

board = create_board()

print_board(board)

```

4. 3D棋盘(使用PyOpenGL和pygame)

```python

import pygame

from pygame.locals import *

from OpenGL.GL import *

from OpenGL.GLU import *

import numpy as np

初始化Pygame和OpenGL

pygame.init()

display = (800, 600)

pygame.display.set_mode(display, DOUBLEBUF | OPENGL)

gluPerspective(45, (display / display), 0.1, 50.0)

glTranslatef(0.0, 0.0, -5)

棋盘大小

board_size = 3

绘制棋盘的函数

def draw_board():

glBegin(GL_LINES)

for i in range(board_size + 1):

glVertex3f(i - board_size / 2, -board_size / 2, 0)

glVertex3f(i - board_size / 2, board_size / 2, 0)

for i in range(board_size + 1):

glVertex3f(i - board_size / 2, 0, -board_size / 2)

glVertex3f(i - board_size / 2, 0, board_size / 2)

glEnd()

主循环

while True:

for event in pygame.event.get():

if event.type == pygame.QUIT:

pygame.quit()

quit()

glClear(GL_COLOR_BUFFER_BIT)

draw_board()

pygame.display.flip()

```

这些代码示例展示了如何使用Python创建不同大小和类型的棋盘,并提供了打印和显示棋盘的方法。你可以根据需要选择合适的代码示例进行扩展和修改。