1. 逻辑棋盘
```python
import random
import time
定义棋盘大小
N = 5
定义棋盘类
class LogicBoard:
def __init__(self, size):
self.size = size
self.board = self.create_board()
创建初始棋盘
def create_board(self):
board = [['-' for _ in range(self.size)] for _ in range(self.size)]
return board
显示棋盘
def display_board(self):
for row in self.board:
print(' '.join(row))
print("\n")
在指定位置放置棋子
def place_piece(self, x, y, piece):
if 0 <= x < self.size and 0 <= y < self.size:
self.board[x][y] = piece
else:
print("Invalid move")
创建一个5x5的逻辑棋盘
logic_board = LogicBoard(N)
logic_board.display_board()
```
2. 简单的文本棋盘
```python
用一个列表来表示游戏棋盘,初始值都是空字符串
board = [" " for _ in range(9)]
打印棋盘的函数
def print_board(board):
print(board + " | " + board + " | " + board)
print("-----")
print(board + " | " + board + " | " + board)
print("-----")
print(board + " | " + board + " | " + board)
调用函数打印初始棋盘
print_board(board)
```
3. 五子棋棋盘
```python
def create_board():
return [[' ' for _ in range(15)] for _ in range(15)]
def print_board(board):
打印列号
print(' ' + ' '.join([str(i).zfill(2) for i in range(15)]))
打印棋盘内容
for i in range(15):
print(f'{str(i).zfill(2)} ', end='')
for j in range(15):
print(f'{board[i][j]} ', end='')
print()
创建一个15x15的五子棋棋盘
board = create_board()
print_board(board)
```
4. 3D棋盘(使用PyOpenGL和pygame)
```python
import pygame
from pygame.locals import *
from OpenGL.GL import *
from OpenGL.GLU import *
import numpy as np
初始化Pygame和OpenGL
pygame.init()
display = (800, 600)
pygame.display.set_mode(display, DOUBLEBUF | OPENGL)
gluPerspective(45, (display / display), 0.1, 50.0)
glTranslatef(0.0, 0.0, -5)
棋盘大小
board_size = 3
绘制棋盘的函数
def draw_board():
glBegin(GL_LINES)
for i in range(board_size + 1):
glVertex3f(i - board_size / 2, -board_size / 2, 0)
glVertex3f(i - board_size / 2, board_size / 2, 0)
for i in range(board_size + 1):
glVertex3f(i - board_size / 2, 0, -board_size / 2)
glVertex3f(i - board_size / 2, 0, board_size / 2)
glEnd()
主循环
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
glClear(GL_COLOR_BUFFER_BIT)
draw_board()
pygame.display.flip()
```
这些代码示例展示了如何使用Python创建不同大小和类型的棋盘,并提供了打印和显示棋盘的方法。你可以根据需要选择合适的代码示例进行扩展和修改。