生成一副扑克牌
```python
def cards():
num = list(range(2, 11)) 数字2到10
num.extend('JQKA') J, Q, K, A
color = ('梅花', '方块', '红桃', '黑桃') 四种花色
card = [(m, n) for m in num for n in color] 生成所有牌
return card
print(cards())
```
C语言实现随机发扑克牌
```c
include include include define NUM_SUITS 4 define NUM_RANKS 13 define NUM_PLAYERS 3 void shuffle(int *cards, int length) { int temp, i, index; time_t t; srand((unsigned int)(&t)); for (i = 0; i < length - 1; i++) { index = rand() % (length - i) + i; if (index != i) { temp = cards[i]; cards[i] = cards[index]; cards[index] = temp; } } } void deal(int (*everycards), int *cards) { int i, j; for (i = 0; i < NUM_PLAYERS; i++) { for (j = 0; j < 18; j++) { everycards[i][j] = cards[i * 18 + j]; } } } int main() { int cards[NUM_SUITS][NUM_RANKS]; int everycards[NUM_PLAYERS]; // 初始化牌组 int card_index = 0; for (int suit = 0; suit < NUM_SUITS; suit++) { for (int rank = 0; rank < NUM_RANKS; rank++) { cards[suit][rank] = card_index++; } } // 洗牌 shuffle(cards, NUM_SUITS * NUM_RANKS); // 发牌 deal(everycards, cards); // 显示牌组 for (int player = 0; player < NUM_PLAYERS; player++) { printf("Player %d: ", player + 1); for (int card = 0; card < 18; card++) { printf("%d ", everycards[player][card]); } printf("\n"); } return 0; } ``` 使用Pygame库开发游戏