扑克牌方块怎么编程教程

时间:2025-01-24 00:10:27 游戏攻略

生成一副扑克牌

```python

def cards():

num = list(range(2, 11)) 数字2到10

num.extend('JQKA') J, Q, K, A

color = ('梅花', '方块', '红桃', '黑桃') 四种花色

card = [(m, n) for m in num for n in color] 生成所有牌

return card

print(cards())

```

C语言实现随机发扑克牌

```c

include

include

include

define NUM_SUITS 4

define NUM_RANKS 13

define NUM_PLAYERS 3

void shuffle(int *cards, int length) {

int temp, i, index;

time_t t;

srand((unsigned int)(&t));

for (i = 0; i < length - 1; i++) {

index = rand() % (length - i) + i;

if (index != i) {

temp = cards[i];

cards[i] = cards[index];

cards[index] = temp;

}

}

}

void deal(int (*everycards), int *cards) {

int i, j;

for (i = 0; i < NUM_PLAYERS; i++) {

for (j = 0; j < 18; j++) {

everycards[i][j] = cards[i * 18 + j];

}

}

}

int main() {

int cards[NUM_SUITS][NUM_RANKS];

int everycards[NUM_PLAYERS];

// 初始化牌组

int card_index = 0;

for (int suit = 0; suit < NUM_SUITS; suit++) {

for (int rank = 0; rank < NUM_RANKS; rank++) {

cards[suit][rank] = card_index++;

}

}

// 洗牌

shuffle(cards, NUM_SUITS * NUM_RANKS);

// 发牌

deal(everycards, cards);

// 显示牌组

for (int player = 0; player < NUM_PLAYERS; player++) {

printf("Player %d: ", player + 1);

for (int card = 0; card < 18; card++) {

printf("%d ", everycards[player][card]);

}

printf("\n");

}

return 0;

}

```

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