手柄编程代码怎么写出来

时间:2025-01-24 10:40:06 游戏攻略

手柄编程代码根据使用的编程语言和手柄类型的不同而有所差异。以下是几种常见编程语言和平台下手柄编程的示例代码:

Python 示例代码

使用 `inputs` 库来读取手柄输入:

```python

from inputs import get_gamepad

import math

import threading

import time

def main():

"""显示手柄输入的主函数"""

while True:

try:

events = get_gamepad()

for event in events:

print(event.ev_type, event.code, event.state)

except KeyboardInterrupt:

break

if __name__ == "__main__":

main()

```

C++ 示例代码

使用 DirectInput API 来获取手柄状态:

```cpp

include

include

int main() {

LPDIRECTINPUT8 dinput;

LPDIRECTINPUTDEVICE8 keyboard, mouse;

DIMOUSESTATE state;

// 初始化 DirectInput

if (FAILED(DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, NULL, &dinput, NULL))) {

std::cerr << "Failed to create DirectInput interface." << std::endl;

return 1;

}

// 获取键盘和鼠标设备

if (FAILED(dinput->CreateDevice(GUID_SysKeyboard, &keyboard, NULL))) {

std::cerr << "Failed to create keyboard device." << std::endl;

return 1;

}

if (FAILED(dinput->CreateDevice(GUID_SysMouse, &mouse, NULL))) {

std::cerr << "Failed to create mouse device." << std::endl;

return 1;

}

// 设置键盘和鼠标的数据格式

keyboard->SetDataFormat(&c_dfDIKeyboard);

mouse->SetDataFormat(&c_dfDIMouse);

// 获取设备状态

while (true) {

if (keyboard->Acquire() == DI_OK) {

if (keyboard->GetKeyboardState(sizeof(state), &state) == DI_OK) {

if (state & 0x8000) {

std::cout << "Key pressed!" << std::endl;

}

}

}

if (mouse->Acquire() == DI_OK) {

if (mouse->GetMouseState(sizeof(state), &state) == DI_OK) {

if (state & 0x01) {

std::cout << "Left button pressed!" << std::endl;

}

if (state & 0x02) {

std::cout << "Right button pressed!" << std::endl;

}

}

}

Sleep(10);

}

// 释放设备

keyboard->Unacquire();

mouse->Unacquire();

dinput->Release();

return 0;

}

```

C 示例代码

使用 `SharpDX` 库来获取手柄状态:

```csharp

using System;

using System.Runtime.InteropServices;

using SharpDX.DirectInput;

class Program {

static void Main(string[] args) {

using (var gamepad = new Joystick("Xbox 360 Controller")) {

gamepad.Open();

while (true) {

gamepad.PollEvents();

foreach (var state in gamepad.GetButtons()) {

if (state.IsPressed) {

Console.WriteLine("Button pressed: " + state.Name);

}

}

foreach (var axis in gamepad.GetAxes()) {

Console.WriteLine("Axis value: " + axis.Value);

}

System.Threading.Thread.Sleep(10);

}

}

}

}

```

总结

手柄编程代码需要根据具体的编程语言和手柄类型进行编写。上述示例代码分别展示了 Python、C++ 和 C 中使用不同库来读取和解析手柄输入的方法。根据实际需求选择合适的编程语言和库,可以实现高效的手柄控制。